Hi, I’m Justin!
I’m a PM and XR Game Developer.
I like building things that haven’t been made before. Scroll down to see my work… ▼▼▼
AR/VR Projects
Check out a quick overview of all my projects and talks!
Projects include…
Meta Quest 3 App - AR Pokémon cards and battles - iOS App - Apple Watch app - Developer Talks - Published articles - Social Media following - Custom printed AR headsets - embedded systems projects
I’ve done some cool things. Including…
Working at Microsoft
I used to work as a Program Manager at Microsoft. For two years I was part of the Azure Commercial Experiences team, building experiences and features that impact everyone who spends money on the Microsoft cloud. If you ever paid for Azure, you have most likely interacted with pages I built and designed.
Published a Meta Quest 3 App: Break Room
Playable in both AR and VR, I made a physics simulator where you can break objects with realistic physics!
Built Augmented Reality Pokémon Cards
By myself, I made custom Augmented Reality Pokémon cards, powered by ARKit, AR Foundation, and Unity. Right now features include multi image tracking support, touch interactions, 9 custom made AR cards, dynamic real-time shadows, 9 fully animated models, 26 sound effects, unique move sequences, and a fully functional battle mode. In the end, it was a fully functional iOS AR app.
Published an AR iOS app: Familiars
First of its kind technology, I utilize the Apple Watch to display AR images. Using you iPhone, you can then see augmented reality animals projected onto the watch. I also made trading cards if you don’t have an apple watch! I’ve presented this material to various developer audiences.
Given two Developer talks
As well as projects, I also give talks! I have given two talks to developers about my projects, and challenges faced when developing in AR and VR.
<- Justin DuPont on AR Development (Houston AR/VR Developer Meetup) Meetup.com link
<- I also presented my Pokémon card project at the International Game Developers Association meetup in Houston!
Published an AR opinion Article
With the announcement of the Apple Vision Pro (Apple’s long rumored augmented reality headset), I wrote a blog post about my opinions on their announcement. Working with a AR publication, the blog post was soon turned into a published article! A good read where I discuss my feelings on Apple’s vision of the future of AR/VR/XR.
Built custom 3D printed Augmented Reality Headsets
We built a 100% portable, augmented reality headset that tracks your real time GPS location and head orientation down to the centimeter. Without the need for special gloves or a game controller, the headset tracks your hands and allows the user to manipulate virtual objects projected onto the physical world. And, we liked it so much we built a second headset and designed a multiplayer experience…
Built IoT Bike Anti -Theft Water Bottle
We gathered an Arduino, a few extra hardware pieces, the software services of ThingSpeak, and threw it all together in a water bottle to create a prototype for a discrete anti-theft device that would counter the bike theft problem that plagues Austin, Texas. The best part? The water bottle will send out a tweet whenever it senses movement.
I’ve also built a few smaller games in the past…
Zombie Runner
Project Boost
Cave Hop
Laser Defender
Star Flight
Block Breaker
A 2D breakout style game.
Most are public repositories on my github
And playable on my itch.io page
Office Simulator
Created everything from the ground up, from the models to game scripts.
Game Makers Toolkit Game Jam 2021 submission
Born Together
A 3D spaceship flight simulator.